Extreme Meme Music Megamashup songs (2024)

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Can you name the Songs in Extreme Meme Music Megamashup 1, 2, and 3?

By 3r1kmort

20m

236 Questions

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")$objective.click(() => {window.onClickObjective(reckoningQuestObjective.quest_number, reckoningQuestObjective.objective_number, reckoningQuestObjective.quest_id, reckoningQuestObjective.objective_id, $objective);});if (!window.mweb) {$j('#snark').hide();$objective.insertAfter($j('#gameOverMsg'));} else if (is_flagship_app_view) {$j('#snark').html();$objective.appendTo($j('#snark'));} else {$objective.appendTo($j('#reckoning .stats-wrapper'));}} else if (showSnark) {var snark = getSnark(userPct);var attachSnarkModalListener = false;if (snark !== '') {snark = ""+snark+"";if (!window.mweb) {if (false) {attachSnarkModalListener = true;snark += "";} else {snark += "";}}} else {$j('#snark').hide();}$j('#snark').html(snark);if(attachSnarkModalListener){ $j('#hide-snark-open-confirmation-modal').on('click', function () { var modalArgs = {title: 'Hide These Messages?',message: 'Are you sure you want to hide post-quiz messages?', onYes: function(remodal){ $j.ajax({ type: "GET", url: "/ajax/user_settings.php", data: {s: 0}, success: function(response) { if (response.success) { $j('#snark').hide(); remodal.close(); } else { if (response.responseJSON.message) { remodal.$modal.find('#confirmation-error').html(response.responseJSON.message); remodal.$modal.find('#confirmation-error').show(); } else { remodal.$modal.find('#confirmation-error').html('There was an error saving your preferences. Please contact feedback if you continue to see this issue.'); remodal.$modal.find('#confirmation-error').show(); } } }, error: function(response) { if (response.responseJSON.message) { remodal.$modal.find('#confirmation-error').html(response.responseJSON.message); remodal.$modal.find('#confirmation-error').show(); } else { remodal.$modal.find('#confirmation-error').html('There was an error saving your preferences. Please contact feedback if you continue to see this issue.'); remodal.$modal.find('#confirmation-error').show(); } } }); } }; SporcleLib.Modal._openConfirmationModal(modalArgs); }); }} else {$j('#snark').hide();}// Update get reckoning with playlist infovar playlistData;if (mweb) {playlistData = typeof window.playlist === 'object' && window.playlist.hasOwnProperty('games') ? window.playlist : null;} else {playlistData = window.Sporcle.gameData.playlist ? window.Sporcle.gameData.playlist.vm.data : null;}if (playlistData) {playlistReckoning(playlistData, userPct, false && !stopwatch);}$j('#playGameBar').addClass('reckoning');$j('#reckonBox').show();if (mweb) {/* mobile games only */$j('#reckoning-numright').html(numRight);$j('#reckoning-time').html(displayTime(timerSecs));if (stopwatch) {$j('#reckoning-time-title').text("Stopwatch");$j('#reckoning-time, #reckoning-score').addClass('timePast');}var checkToOpenFlorinPlayGoalModal = () => {if (userPct == 0) {return;}if (!florinsPlayGoalData) {return;}var openModal = false;if (florinsPlayGoalData.reward_claimable) {openModal = true;} else if (florinsPlayGoalData.curr_streak + 1 == florinsPlayGoalData.goal_days && florinsPlayGoalData.plays_today == 0) {// First play of the day, this should complete their play goalopenModal = true;}if (openModal) { window.SporcleLib.Modal.openFlorinPlayGoalModal({ // Fudge these values to be at the goal, since we haven't necessarily logged this play yet and it might be the 7th curr_streak : florinsPlayGoalData.goal_days, reward_claimable : true, plays_today : florinsPlayGoalData.plays_today + 1, goal_days : florinsPlayGoalData.goal_days, reward_amount : florinsPlayGoalData.reward_amount, })}}if (is_flagship_app_view) {let animations = window.animations;let hapticType = 'success';let completeMsg;let animConfig = {animationData : animations.checkmark,loop : true,playSegments : [[0, 30], [31, 75]]};if (userPct == 1) {animConfig.animationData = animations.perfectScore;animConfig.playSegments = [[0, 14], [15, 75]];completeMsg = "Perfect Score!";} else if (timerSecs == 0) {hapticType = 'error';animConfig.animationData = animations.outOfTime;animConfig.playSegments = [[0, 14], [15, 75]];completeMsg = "Out of Time!";} else if (_spks && !didGiveUp) {hapticType = 'error';animConfig.animationData = animations.bomb;animConfig.playSegments = [[0, 14], [15, 75]];completeMsg = "You Hit a Mine!";}window.SporcleLib.Modal.openModalFromTpl($j('#post-game-modal-tpl').html(), {show_loading : false,onInit : (modal) => {let $modal = modal.$modal; $modal.attr('id', 'postGameModal'); postGameAnim = lottie.loadAnimation({container : $modal.find('#postGameIcon')[0],animationData : animConfig.animationData,loop : animConfig.loop,autoplay : false});$modal.find('.modal-close').on('click', () => {window.continuePostQuiz();}); $modal.find('#completeMsg').html(completeMsg); $modal.find('#postPct').html(roundPercentScore(userPct));$modal.find('#postCorrect').html($j('#reckoning-score').text());if (snark) {$modal.find('#snark').html(snark);} else {$modal.find('#snark').hide();}setTimeout(() => {postGameAnim.playSegments(animConfig.playSegments, true);// if (hapticType) {// setTimeout(() => {// window.SporcleApp.api.playHaptic(hapticType);// }, 150);// }}, 150);},onClose : () => {// Need this delay because if we open a new modal right as the close animation finishes,// Then the modal events get confused and the "onOpen" callback never gets calledsetTimeout(() => {checkToOpenFlorinPlayGoalModal();}, 50);}});} else {checkToOpenFlorinPlayGoalModal();}}$j('#playGameBox').empty().hide();$j('#postGameBox').show();}function toggleshow() {showans = !showans;}function roundPercentScore(pctScore) {return _.round(100 * pctScore);}function updateBadge(userPct) {var earned = false;if (quizBadge && userPct > 0) { if (quizBadge.criteria && quizBadge.criteria.length) { var requiredCount = quizBadge.criteria.length; var earnedCount = 0; //Loop through possible badge criteria to see if we earned them quizBadge.criteria.forEach(function (criterion) { var comparison = parseInt(criterion.compare); if(criterion.name === 'percent'){ if ((comparison === 0 && userPct === parseFloat(criterion.value)) || //'0' means percent needs to equal (comparison === 1 && userPct > parseFloat(criterion.value)) || //'1' means percent needs to be greater than (comparison === -1 && userPct < parseFloat(criterion.value)) //'-1' means percent needs to be less than (at the time of writing, no badge exists like this) ) { earnedCount++; } } else if (criterion.name === 'month'){ var d = new Date(); //getMonth() starts at 0 if((d.getMonth() + 1 == criterion.value && comparison === 0) || (d.getMonth() + 1 > criterion.value && comparison === 1) || (d.getMonth() + 1 < criterion.value && comparison === -1) ){ earnedCount++; } } else if (criterion.name === 'day'){ var d = new Date(); if((d.getDate() == criterion.value && comparison === 0) || (d.getDate() > criterion.value && comparison === 1) || (d.getDate() < criterion.value && comparison === -1) ){ earnedCount++; 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').appendTo($j('body'));}if (hint) {var $afterContainer = $hint.find('.afterContainer');var $after = $hint.find('.after');// Set to max width before resize$afterContainer.css({width: '120px'});$hint.show();// Set tooltip text to hint$after.html(hint);// Get width of tooltip with textvar width = Math.ceil($after[0].offsetWidth) + 1;var leftShift = 0;if (mweb) {// Make sure the tooltip doesn't go off either side of the screenvar leftBound = 51;var rightBound = $j('body').width() - 71;var buf = 11;// Shift based on width of textvar shiftLimit = Math.max(width/2 - 20, 0);if (x < leftBound) {// Too close to left edge of screenleftShift = -shiftLimit;x = Math.max(x, buf);} else if (x > rightBound) {// Too close to right edge of screenleftShift = shiftLimit;x = Math.min(x, $j('body').width() - buf);}}// Set the position of the hint$hint.css({left: x + 'px',top: y + 'px',});// Set outer container size and position$afterContainer.css({width: width + 'px',left: '-' + ((width / 2) + leftShift) + 'px'});} else {$hint.hide();}}function getRandomColor() {var r = Math.round(Math.random() * 255);var g = Math.round(Math.random() * 255);var b = Math.round(Math.random() * 255);return 'rgb(' + r + ',' + g + ',' + b + ')';}function hintTooltipIsDisplayed() {return $j('#hintTooltip').is(':visible');}function getCurrentHintText() {return $j('#hintTooltip .afterContainer .after').text();}// This is used to yield execution to the main javascript thread so that we can break longer running tasks into smaller tasks.// See here: https://web.dev/articles/optimize-long-tasks?utm_source=devtoolsfunction yieldToMain () {return new Promise(resolve => {setTimeout(resolve, 0);});}async function runStartCode(stopwatch) {if (stopwatch && !window.userID) { window.SporcleLib.Modal.openRegisterModal({ regPath : 'quiz_page_practice_mode', analyticAction : 'Quiz Page - Practice Mode', }); return;}if (typeof gamePageIsLoaded != "undefined" && gamePageIsLoaded) {if (window.startTriggered) {return;} else {window.startTriggered = true;}if (typeof stopwatch !== 'undefined') {if (stopwatch) {window.selectTimerSetting('stopwatch');} else {window.selectTimerSetting('timer');}}// The `startGame` function does a lot, so we want to yield execution both before and after this call. Yielding before// will allow the existing task to finish, freeing up the runtime to move to the next thing in the message queue before startGame// executes. Yielding after will do the same, before we perform the rest of the actions related to starting a quiz.await yieldToMain();await startGame(1200);await yieldToMain();callSPHooks('postStart');}}function callSPHooks(name) {if (typeof _spHooks != 'undefined') {var hlen = _spHooks[name].length;for (var i = 0; i < hlen; i++) {_spHooks[name][i]();}}}

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20:00

ArtistSong
Daft Punk
Fifth Harmony ft. Ty Dolla $ign
009 Sound System
The White Stripes
(XXX) OST
Linkin Park
Arctic Monkeys
The Chainsmokers ft. Halsey
Green Day
Kero Kero Bonito
Madeon & Porter Robinson
Parappa the Rapper
Justin Bieber
Bruno Mars
Bakemonogatari OST
Caravan Palace
Rae Sremmurd ft. Gucci Mane
Disturbed
Paramore
(XXX) OST
Spongebob Squarepants OST
Breakbot
Far East Movement ft. The Cataracs & Dev
Minecraft Awesome Parodys
Major Lazer ft. MØ
OMFG
Skrillex
Panic! At The Disco
Gorillaz
Snoop Dogg ft. Lil' Jon
LMFAO
Eric Prydz
DJ Khaled ft. Ludacris, Rick Ross, T-Pain, & Snoop Dogg
Madeon
(XXX) OST
Rob $tone ft. J. Davis & Spooks
Danielle Cohn
Evanescence
Macklemore & Ryan Lewis ft. Wanz
Tobuscus
Undertale OST
Skrillex ft. Kill The Noise, Fatman Scoop, & Michael Angelakos
Jacob Sartorius
Porter Robinson
Joji
Home
Eminem
Wiz Khalifa ft. Charlie Puth
JonTron
Childish Gambino
Oasis
Tristam & Braken
Pendulum
Death Grips
Quad City DJs
Lazytown OST
Coldplay
Benny Benassi ft. Gary Go
A-Ha
SLACKCiRCUS
XxxTentacion
Outkast
Big Shaq
μ’s (Love Live)
Initial D OST
Bag Raiders
Knife Party
M83
Foster The People
Carly Rae Jepsen
Rick Astley
Passion Pit
Owl City
Simple Plan
Steven Universe OST
Tomppabeats
Smash Mouth
Haddaway
Macintosh Plus
ArtistSong
LMFAO ft. Lauren Bennett & Goonrock
Idubbbz ft. Boyinaband
Bebopvox Yogscast
Ween
Pendulum
Fhána (Miss Kobayashi's Dragon Maid)
Kill The Noise & Feed Me
Galaxy Goats
Fortnite OST
Skrillex
Blonde Redhead (Rick and Morty)
Doki Doki Literature Club OST
Martin Garrix
Ylvis
Teddyloid ft. Daoko
Kendrick Lamar ft. MC Eiht
Baauer
Slipknot
Deadmau5 ft. Rob Swire
Beastie Boys
Muse
Santana ft. Rob Thomas
Eiffel 65
Nicky Romero
Vitas
Lemon Demon
Darude
Misha
Ke$ha
Madeon
Silentó
Jake Paul ft. Team 10
Hatsune Miku
Pikotaro
OMFG
Drowning Pool
Skrillex
Vinesauce Joel
Filthy Frank
Linkin Park
My Chemical Romance
Porter Robinson
Kirin J Callinan ft. Alex Cameron, Molly Lewis, & Jimmy Barnes
Michael Gray
Daft Punk ft. Pharrell Williams & Nile Rodgers
Earth, Wind, and Fire
Glue70
Gigi D'Angostino
Jason Derulo
The Living Tombstone
Spongebob Squarepants OST
Knuckles
Charlie Schmidt
Jon Lajoie
Daft Punk
Green Day
Tyler, the Creator
Filthy Frank
Luis Fonsy ft. Daddy Yankee
O-Zone
MajorLeagueWobs
Noisestorm
K|DA (League of Legends)
Snail's House
Travis Scott ft. Drake
Cascada
Super Smash Bros. Ultimate OST
Pendulum
Yes
Elijah Who
Toto
Donkey Kong 64 OST
Kanye West
Eric Violette
Yoshi's Island OST
Porter Robinson
Scatman John
Madeon ft. Passion Pit
Nintendo Wii OST
ArtistSong
FRNZY
The Living Tombstone ft. Black Gryphon & Little Jayneycakes
(XXX) OST
Phil Collins
Childish Gambino
Crush 40
Manuel (Initial D)
Falling In Reverse
Eurobeat Brony
Porter Robinson
Tha Trademarc
Psy
Nirre & Acid Usagi
Lil Nas X ft. Billy Ray Cyrus
The Killers
Metal Gear Rising OST
LamazeP (Hatsune Miku)
Virtual Riot
Mark Ronson ft. Bruno Mars
Ken Ashcorp
LMFAO ft. Lil Jon
TeddyLoid (Panty & Stocking with Garterbelt)
CaptainSparklez & TryHardNinja
Justice
FrankJavCee
Persona 5 OST
Aaron Smith
Nintendo Gamecube OST
BassHunter
Virtual Self
(XXX) OST
Kitsune Squared
Rebecca Black
Bo Burnham
(XXX) OST
Neil Cicierega (Potter Puppet Pals)
Foo Fighters
Ducktales NES OST
Porter Robinson
Alice Deejay
Electric Light Orchestra
We Are Leo
Breakbot ft. Irfane
FantomenK
Halogen
XXXTentacion
Dirty Rush & Gregor Es
Curb Your Enthusiasm OST
Schmoyoho
Zone-tan
Clint Manswell
Grant MacDonald
Dragonforce
Zun (Touhou)
NOMA
Cool&Create (Touhou)
Famous Dex
Cascada
Deltarune OST
Soulja Boy
Virtual Self
David Glen Eisley & Bob Kulick (Spongebob Squarepants)
ryo & Hatsune Miku
Porter Robinson ft. Amy Millan
Pendulum
Blink-182
funtwo
My Hero Academia OST
Undertale OST
Pewdiepie, Roomie & BoyInABand
World Order
C418 (Minecraft)
It's Always Sunny In Philadelphia OST
(XXX) OST
CaptainSparklez & TryHardNinja
Kana-Boon (Naruto)
Jack Stauber
John Denver
Extreme Meme Music Megamashup songs (2024)

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